Exterior Ruins

Exterior Ruins

This was a very early test during pre-production to see if the usage of normal maps would yield a look we could move forward with. Ultimately we decided this is not the right direction for the look of the game.

Exterior Ruins Wire/Shaded

Exterior Ruins Wire/Shaded

This was a very early test during pre-production to see if the usage of normal maps would yield a look we could move forward with. Ultimately we decided this is not the right direction for the look of the game.

Temple Proof of Concept

Temple Proof of Concept

This was a very early test during pre-production to see if the usage of normal maps would yield a look we could move forward with. Ultimately we decided this is not the right direction for the look of the game.

Temple Proof of Concept

Temple Proof of Concept

This was a very early test during pre-production to see if the usage of normal maps would yield a look we could move forward with. Ultimately we decided this is not the right direction for the look of the game.

Village

Village

During Pre production we explored creating all the background art in full 3D. However this was later abandoned in favor of a 2d matte painting approach.