Arma is a book of short stories centered on weapons both fantasy and sci-fi, that I wrote and illustrated. The project was completed in 2021 and encompasses 170 pages.
Fan art commemorating the 20 year anniversary of the release of Legacy of Kain Soul Reaver on the Playstation
Legacy of Kain came out in 1999, It remains a seminal game in life, a huge influence on me artistically. I remember seeing the concept art in the credits and thinking I would never be good enough to work in the game industry. It's all about finding your own path.
VAE VICTIS!
Art test for Naughty Dog Inc. Modeled in Maya, lit and rendered in 3d Studio Max.
Scene created in Unreal Engine 4. Modeled in Maya, Lit and rendered in Unreal Engine 4
Modeled in Maya, sculpted in Zbrush and rendered and lit in Marmoset Toolbag.
Various projects, that are more illustrative in nature.
Metal Gear came out in October 1998. I had just graduated from HS and this game had a huge influence on my artistic journey. Solid Snake is such an iconic character I had to pay tribute somehow.
Pop art take on one of my favorite games from the Sega Saturn; Guardian Heroes.
Based off of Ashley Wood's Word War Robot: Bertie